According to recent reports from the official website of the Fujian Provincial Department of Education, starting from 2017, Fujian Province plans to establish around 30 VR/AR vocational education training bases over the next four years. This initiative aims to enhance vocational education through cutting-edge technology, fostering innovation and practical skills among students. Recently, the Provincial Department of Education signed a collaboration agreement with NetDragon Network Holdings Co., Ltd., which led to the issuance of an official notice regarding applications for the VR/AR vocational education training base construction project. The notice emphasized that NetDragon would donate practical training facilities and equipment valued at approximately 3 million RMB to each VR/AR vocational education training base. These donations include comprehensive teaching resources, a teaching cloud platform, programming software, along with dedicated training programs for both teachers and students. The overall goal is to create a robust VR/AR training environment, develop specialized curricula and resources, and offer comprehensive training opportunities for both educators and learners. To qualify for this project, participating institutions must already have established majors such as Digital Media Technology (VR direction), Game Design, Animation Production Technology, Graphic Imaging, Computer Science, Fine Arts, or similar fields. Each program must maintain an annual enrollment of no less than 50 students. Additionally, there should be at least one associate professor-level leader per major, accompanied by three or more key faculty members specializing in these areas. The institution must also provide over 500 square meters of on-campus training space and operational support. Furthermore, participation in provincial vocational college skill competitions within VR/AR-related fields will be prioritized for those who excel. The timeline for implementation spans three years. In the first year, the focus will be on constructing physical training spaces, developing educational resources, initiating faculty and student training programs. By the second and third years, the emphasis will shift towards launching VR/AR-based vocational information training and talent skills assessments. At the conclusion of the project, an expert panel will evaluate and formally recognize successful participants as provincial VR/AR vocational education training bases. It’s important to note that this project represents a collaborative effort between schools and enterprises. Selected institutions must sign a formal cooperation agreement with NetDragon to outline specific terms and conditions. Failure to sign such an agreement may result in the forfeiture of project eligibility. Lastly, the accompanying image is sourced from the internet and is unrelated to the content discussed here. This initiative reflects a forward-thinking approach to integrating advanced technologies into traditional educational frameworks, aiming to equip future professionals with essential digital skills. It highlights the growing importance of partnerships between academia and industry to drive technological advancements and meet evolving workforce demands.

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