1. Pipeline: A pipeline is a concept used in GPU architecture to better understand the actual computational power of the graphics card. Pipelines are not commonly known engineering terms, but they refer to different functional units on the GPU that can perform various tasks simultaneously. Traditionally, pipelines were often associated with additional pixel shading units found in dedicated TMUs (Texture Mapping Units), helping to improve rendering performance.

2. Process: The term "process" refers to the size and precision of the manufacturing process used for integrated circuits. Smaller process sizes generally mean more advanced technology. For example, a 0.18-micron processor is bulkier and less efficient compared to a 0.13-micron one, as smaller transistors consume less power and generate less heat. Additionally, smaller processes allow components to be placed closer together, reducing data transmission time and enabling higher clock speeds.

The terms "micron" and "nanometer" are often used interchangeably when describing the process. One nanometer equals 0.001 microns, so a 0.09-micron process is also referred to as a 90-nanometer process. In general, smaller processes lead to higher frequencies. For instance, a GPU built on a 0.09-micron process typically runs faster than one using a 0.18-micron process.

3. Core Frequency: The core frequency of a GPU is measured in megahertz (MHz) and represents the number of cycles per second. Higher core frequencies usually translate to better performance, as the GPU can complete more operations in a given time. However, it's important to note that the architecture of the GPU also plays a significant role in real-world performance, so core frequency alone isn't always the best indicator of speed.

4. Memory Size: Video memory (VRAM) is often considered the most overrated factor when it comes to graphics performance. Many consumers assume that more VRAM means a better graphics card, but this isn't always true. Other factors like memory bandwidth and clock speed have a bigger impact on overall performance. In most cases, a 128 MB VRAM card performs similarly to a 256 MB one. However, in specific applications that require high-resolution textures, more memory can be beneficial.

Increasing VRAM allows for higher-resolution textures, which can enhance visual quality in games. Game developers often use multiple texture sets, and having more memory enables the use of higher-quality textures, resulting in sharper visuals on screen.

5. Memory Bit Width: Memory bit width, or bus width, is one of the most important factors affecting memory performance. Most modern graphics cards have a memory bus width ranging from 64 to 256 bits, with high-end models reaching up to 512 bits. A wider bus allows more data to be transferred per cycle, significantly improving performance.

For example, a 128-bit bus transfers twice as much data as a 64-bit bus, while a 256-bit bus transfers four times as much. This means that at the same clock speed, a 256-bit bus can transfer data four times faster than a 64-bit one. Therefore, memory bus width is more critical than memory size. A 256-bit 128 MB graphics card often outperforms a 64-bit 512 MB one due to its superior bandwidth.

Count 5 graphics card terms

0.4mm Narrow (Fine) Pitch Board to Board Connectors

Narrow (Fine) Pitch Board-to-Board Connectors

Small, but Mighty Fine
Our fine pitch board-to-board connectors are optimized interconnect solutions for smaller and thinner electronic consumer products. They are designed to meet the miniaturization trend in the market. Our product series features a smaller centerline, narrower body, and lower mating height. Plus, there are various advantages including formed contacts to provide contact points on rolled surface for high reliability, enhanced usability for easy mating and robustness, sufficient area for pick and place, Ni-barrier for solder wicking, and more. Our design capability allows us to continue to develop innovative new products in the fine pitch board-to-board connector series.



0.4mm Pitch Board-to-Board Connector Features

Audible and tactile [click" mating
Insert moldings and enclosed metal fittings improve breaking strength against drop impact
Nickel barrier and solder-on receptacle contacts prevent solder wicking
Pinched-type dual contacts further enhance contact reliability
0.3A rated contact current / 50 V rated contact voltage
Gold plated beryllium copper contacts
UL94V-0 heat-resistant insulator material
-40 to 85° operating temperature


0.4mm Pitch Board-to-Board Connector Apllication

ideal for use as a low profile and space efficient board-to-board connector that is required for internal wiring of mobile devices, such as cell phones, MP3 players, digital still and video cameras, PDAs, and game players. The connectors are also suitable for connecting LCDs in camera modules, CMOS/CCD image pickup devices, and other space-sensitive board applications.


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